Recursos digitales gamificados en la enseñanza de la gramática del inglés para fines específicos: perspectivas del alumnado universitario
DOI:
https://doi.org/10.51302/tce.2026.25151Palabras clave:
gamificación, inglés para fines específicos (English for specific purposes [ESP]), gramática inglesa, tecnología educativa, percepción del alumnado, educación superior, motivaciónResumen
Este artículo analiza el uso de recursos digitales gamificados en la enseñanza de la gramática del inglés para fines específicos (English for specific purposes [ESP]) en estudiantes universitarios del grado en Turismo, con especial atención a la percepción del alumnado sobre la experiencia metodológica desarrollada a lo largo de un cuatrimestre. Para ello, se adoptó un enfoque cuantitativo mediante un diseño preexperimental con un único grupo. La muestra estuvo compuesta por 87 estudiantes de primer curso. La recogida de datos se llevó a cabo a través de un cuestionario inicial y un cuestionario final de percepción, una prueba diagnóstica inicial de gramática, una prueba final de rendimiento y las calificaciones obtenidas en actividades realizadas con Genially, Educaplay, Quizizz, Edpuzzle y Nearpod. Los datos fueron analizados mediante procedimientos estadísticos descriptivos e inferenciales. Los resultados muestran una valoración globalmente positiva del uso de estos recursos, especialmente en las dimensiones relacionadas con el estilo de enseñanza, el aprendizaje percibido y la motivación. Asimismo, la dimensión relativa a la ansiedad y la autoeficacia ante nuevos recursos digitales reveló una experiencia más heterogénea. En lo que respecta al rendimiento, no se observaron diferencias estadísticamente significativas entre la prueba inicial y la final de gramática, aunque un desempeño más alto agregado en las actividades digitales gamificadas se asoció con una evolución relativamente más favorable. Se concluye que los recursos digitales gamificados pueden enriquecer la experiencia metodológica y favorecer una disposición más positiva hacia el aprendizaje gramatical en contextos de ESP, aunque ello no implique necesariamente una mejora significativa del rendimiento global.
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Derechos de autor 2026 Beatriz Chaves-Yuste

Esta obra está bajo una licencia internacional Creative Commons Atribución-NoComercial-SinDerivadas 4.0.

















